Microsoft Allegiance
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''Allegiance'' is a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
online game An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PC game, PCs, Console game, consoles and ...
initially developed by
Microsoft Research Microsoft Research (MSR) is the research subsidiary of Microsoft. It was created in 1991 by Richard Rashid, Bill Gates and Nathan Myhrvold with the intent to advance state-of-the-art computing and solve difficult world problems through technologi ...
. It is notable for providing a mix of
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
and player piloted
space combat Space warfare is hypothetical combat in which one or more belligerents are situated in outer space. The scope of space warfare therefore includes ''ground-to-space warfare'', such as attacking satellites from the Earth; ''space-to-space warfare ...
gameplay. Although the game was well received upon release, its sales turned out disappointing, selling fewer than 29,000 copies in its first year. Microsoft later released under a proprietary
shared source The Shared Source Initiative (SSI) is a source-available software licensing scheme launched by Microsoft in May 2001. The program includes a spectrum of technologies and licenses, and most of its source code offerings are available for download aft ...
license A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit). A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
in 2004 and is maintained and developed by
volunteers Volunteering is a voluntary act of an individual or group freely giving time and labor for community service. Many volunteers are specifically trained in the areas they work, such as medicine, education, or emergency rescue. Others serve ...
. In 2017, the license was changed to the free
MIT license The MIT License is a permissive free software license originating at the Massachusetts Institute of Technology (MIT) in the late 1980s. As a permissive license, it puts only very limited restriction on reuse and has, therefore, high license comp ...
.


Gameplay

''Allegiance'' is an online
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
real time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
/ space simulation game. Players pilot spacecraft (from small one-man vessels to large
capital ships The capital ships of a navy are its most important warships; they are generally the larger ships when compared to other warships in their respective fleet. A capital ship is generally a leading or a primary ship in a naval fleet. Strategic im ...
), flying in a team with other players and trying to gain victory through various means, such as destroying or capturing all enemy bases, or eliminating the enemy's will to fight. Teams are led by a single Commander who makes tactical decisions and invests in technology and bases. Flight and combat is done in either a
first First or 1st is the ordinal form of the number one (#1). First or 1st may also refer to: *World record, specifically the first instance of a particular achievement Arts and media Music * 1$T, American rapper, singer-songwriter, DJ, and rec ...
or
third Third or 3rd may refer to: Numbers * 3rd, the ordinal form of the cardinal number 3 * , a fraction of one third * Second#Sexagesimal divisions of calendar time and day, 1⁄60 of a ''second'', or 1⁄3600 of a ''minute'' Places * 3rd Street (d ...
person view in a 3D environment, with a real-time, top-down "Command View" of the player's immediate surroundings also available. Flying a ship is unlike other space sims as ''Allegiance'' uses a linear drag flight model, where the absolute speeds are limited, but ship inertia still plays an important role in maneuver considerations.


Game objective

Gameplay involves expanding from one's starting Garrison in order to secure mining areas, and then either destroying enemy bases or destroying his capacity to fight (through economic warfare), much like a conventional
Real time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
game. However, due to ''Allegiance''s combination of RTS and space sim elements, some reviewers classify ''Allegiance'' in a genre of its own. Like an RTS, there is a commander who builds bases and miners, controls the team's cash and develops the team's plan for victory. On the other hand, individual units are controlled by other human players instead of a computer AI which faithfully carries out the commander's orders. All teams start (by default) with a single Garrison base, a single miner, a set amount of cash and access to a couple of starting ships. One of those starting ships is always the scout. One of the most important ships in ''Allegiance'', the scout is responsible for finding all of a map‘s sectors and alephs at the beginning of the game. It is also capable of repairing friendly ships under attack, deploying probes to detect enemy movements, deploying minefields which destroy or delay enemy ships, and assisting more powerful ships by spotting enemy targets.


The three stages of a conquest game

A conquest game splits into three phases, the transitions between these stages are smooth. *opening - Players will explore the map to plan further tactics. At the same moment the first base constructors will launch and move into the newly discovered sectors. Losing one of the constructors or a miner in this stage can change the outcome of the whole game, so both teams try to defend and/or attack the enemy ones. *mid game - At this point the first bases were built and teams economy are more vulnerable than in the beginning. Also the first technology will be researched, so the teams have access to more powerful ships. The goal of this stage is to get money, hurt the enemy economy and claim sectors. Some teams will research technology to kill bases, others just focus on combat ships. *end game - One or both teams collected enough money to research advanced technology. Teams will try to destroy or capture the enemy technology bases with their superior technology. Sometimes one teams is unable to destroy or capture the others team last base, so it can end up in a drawn-out battle. These games are over if the team manages to coordinate their attacks or if they have enough money to spam last enemy sectors with bases and/or capital ships. The game is over if one team loses all its technology bases, one team resigns or both teams draw the game.


Economy

Teams earn money in ''Allegiance'' through the use of miners, drone craft which harvest Helium-3 from special asteroids. As miners are a team's principal source of income, commanders frequently buy as many miners as possible, and gameplay frequently revolves around defending friendly miners and destroying enemy ones. When the funds are available, Commanders can build new bases by purchasing a constructor drone. Once the constructor is ready, the commander orders it to a specific asteroid in a specific sector. It travels from sector to sector using Alephs, wormhole like structures floating in space. Once it arrives at the target sector, it travels to the designated asteroid and builds the base. Constructors are vulnerable until the base is built, so teams frequently focus on protecting their constructors and destroying hostile ones. The bases created by constructors range from simple outposts, used for offensive strikes and territory control, to advanced Technology Bases which allow development of new ships, weapons, and upgrades.


Tech paths

There are three principle technology paths in ''Allegiance'', each relying on a specialized base. The Tactical path allows the team to fly stealth fighters, which excel at destroying drones such as miners and constructors. The Expansion path creates interceptors: tough, maneuverable craft specializing in defense and short-range dogfights. With a Supremacy Center, the commander can research fighters: versatile ships capable of teleporting to special bases around the map. Most games in ''Allegiance'' end with the destruction or capture of all one team's major bases, and each techpath has tools to accomplish that goal. Both the Supremacy and Tactical techpath rely on some variation of the Bomber, a base destroying ship originally researched at the team's Garrison. The Expansion techpath uses a special Heavy Troop Transport which captures bases. Additionally, teams can build a special Shipyard base, capable of producing expensive, base-destroying capital ships or capital ships with advanced missile systems that can destroy enemy fighters from long ranges. A typical game lasts between thirty and forty-five minutes, although games of more than two hours in length are not uncommon. ''Allegiance'' has a reputation for not being an easy game to learn, even with its simplified flight model. It has a complex control scheme and a heavy focus on teamwork, tactics and player co-ordination.


Plot


Setting

The story in which the game is set takes place circa 2150, shortly after the destruction of Earth by an asteroid.http://www.freeallegiance.org/FAW/index.php/Original_storyline DataNet Timeline This cataclysm forced the remnants of humanity to the stars in search of new land and resources. Humanity quickly fractures into four main factions: * GigaCorp, a transplanetary corporation bent on controlling all natural resources. * The militaristic Iron Coalition, descendants of a United Nations-sanctioned peacekeeping force. * Belters, a motley collection of traders, freedom fighters and pirates. * and the Bios, a mysterious offshoot of genetically engineered humans with their own agenda for "stalegenes". In the midst of the ensuing civil war, humans discover the alien Rixian Unity. An ancient and advanced race, the Rixians seek to "enlighten" heathen races (such as the human race) and convert them to their religion.


Story

In 2008 Emmet Longstreet founded GigaCorp, allegedly through a series of shady dealings involving the consolidation of many powerful aerospace companies (as well as other technical industries). Their aim was to colonize and exploit the resources of near-Earth space. 25 years later, a subsidiary of GigaCorp begins genetically engineering humans to be better suited for life in space. Legal restrictions kept the experiments secret, and the resulting group of improved humans became known as BIOS. During 2057 another GigaCorp project discovers
Helium-3 Helium-3 (3He see also helion) is a light, stable isotope of helium with two protons and one neutron (the most common isotope, helium-4, having two protons and two neutrons in contrast). Other than protium (ordinary hydrogen), helium-3 is the ...
deposits in the asteroid belt. Experiments reveal that He3 would be a highly useful fuel for
nuclear fusion Nuclear fusion is a reaction in which two or more atomic nuclei are combined to form one or more different atomic nuclei and subatomic particles ( neutrons or protons). The difference in mass between the reactants and products is manifest ...
. Fierce competition for He3 deposits lead to escalating tensions and political destabilization. In 2071, an He3-related dispute called "The Siege of Leonov" precipitates in
United Nations The United Nations (UN) is an intergovernmental organization whose stated purposes are to maintain international peace and international security, security, develop friendly relations among nations, achieve international cooperation, and be ...
peacekeeping involvement. With a surprise strike, the UN forces end the siege with military action and take over the rich He3 deposits in Leonov Crater. In the wake of this incident, attempts to claim He3 deposits become increasingly violent, leading to a series of minor conflicts involving the UN Coalition forces, independent prospectors and GigaCorp. In 2074, Gigacorp CEO unveiled the Mass Conveyor system, which transports Helium-3 rich asteroids from the
Asteroid Belt The asteroid belt is a torus-shaped region in the Solar System, located roughly between the orbits of the planets Jupiter and Mars. It contains a great many solid, irregularly shaped bodies, of many sizes, but much smaller than planets, called ...
to
Lunar Lunar most commonly means "of or relating to the Moon". Lunar may also refer to: Arts and entertainment * ''Lunar'' (series), a series of video games * "Lunar" (song), by David Guetta * "Lunar", a song by Priestess from the 2009 album ''Prior t ...
orbit for capture and mining. This technology is wildly successful, and within two years Gigacorp begins licensing it to other corporations. By 2079, scores of asteroids arrive daily in Lunar orbit, but the lack of a central traffic control system causes problems.
Faster-than-light Faster-than-light (also FTL, superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light (). The special theory of relativity implies that only particles with zero ...
travel had previously been impossible, but in 2125 the first "Aleph" is discovered by the Crimson Group, a rival of Gigacorp. While their origin is unknown, Alephs are stable
wormholes A wormhole (Einstein-Rosen bridge) is a hypothetical structure connecting disparate points in spacetime, and is based on a special solution of the Einstein field equations. A wormhole can be visualized as a tunnel with two ends at separate po ...
that connect far-flung regions of the galaxy. Soon all of humanity learns of the existence of alephs, which are the sole source of FTL travel in the ''Allegiance'' universe. Factions begin vying for control over alephs as fiercely as they battled for control over Helium-3 deposits. In 2140, a malfunction in the Mass Conveyor system ends with a large asteroid colliding with Earth, cracking the mantle, and killing roughly 95 percent of the Earth's population instantaneously. As the remnants of the Earth's population die in the aftermath, the Solar System plunges into chaos. The four strongest factions rise to seize power over the remnants of humanity. These are the Iron Coalition (UN forces), GigaCorp, the Belter Armada and the BIOS. The game begins in 2150, with BIOS aggression initiating widespread warfare between the factions.


History


Development

Initially developed by
Microsoft Research Microsoft Research (MSR) is the research subsidiary of Microsoft. It was created in 1991 by Richard Rashid, Bill Gates and Nathan Myhrvold with the intent to advance state-of-the-art computing and solve difficult world problems through technologi ...
, ''Allegiance'' was first released for multiplayer on the
Microsoft Zone MSN Games (also known as Zone.com - formerly known as The Village, Internet Gaming Zone, MSN Gaming Zone, and MSN Games by Zone.com) is a casual gaming web site, with single player, multiplayer, PC download, and social casino video games. Games ...
under the name ''Allegiance Zone''. This was a paid subscription service but free play was available on the Free Zone (which had fewer features). The game never achieved commercial success however, selling a mere 29,000 units in the first year of release.


End-of-life

The official servers closed in 2002. During its brief retail life ''Allegiance'' had drawn a dedicated following that continued to play beyond Microsoft's discontinuation of support for ''Allegiance''.


Community continuation

To allow the player community to maintain ''Allegiance'' themselves, on the commercial End-of-life the
source-code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
was released under a
shared source The Shared Source Initiative (SSI) is a source-available software licensing scheme launched by Microsoft in May 2001. The program includes a spectrum of technologies and licenses, and most of its source code offerings are available for download aft ...
license in 2004. It is up-to now maintained and developed by volunteers of the fan-community under the name ''FreeAllegiance''. On July 27, 2017, Microsoft Research changed the license from MSR shared source license to
MIT license The MIT License is a permissive free software license originating at the Massachusetts Institute of Technology (MIT) in the late 1980s. As a permissive license, it puts only very limited restriction on reuse and has, therefore, high license comp ...
, due to the community's initiative to bring ''Allegiance'' to
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
.


Reception

''Allegiance'' garnered generally favorable reviews, according to aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. It claimed
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's award for "Best Game No One Played", but it did not sell as well as Microsoft had hoped. Even with good reviews and a loyal playerbase, the game's steep learning curve made it unattractive to the average gamer. After Microsoft dropped support for ''Allegiance'', the game has continued to be developed and the game has received additional praise and recognition, but the playerbase has not substantially increased. ''Allegiance'' was a runner-up for the best multiplayer game of 2000 in ''
PC PowerPlay ''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for us ...
''s annual awards, behind ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to preven ...
''. It was also a finalist for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
''s multiplayer game of 2000 award, which went to ''
EverQuest ''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North Americ ...
'' as ''Allegiance'' failed to gain traction in the video game market. The game was nominated in the Massive Multiplayer/Persistent World category, for the
Interactive Achievement Awards The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Interac ...
2001.


References


External links


Official website
*
Official website of the fan based developmentDistribution of the fan based version via Steam
{{Microsoft Research 2000 video games Commercial video games with freely available source code Fiction about asteroids Microsoft free software Microsoft games Multiplayer video games Real-time strategy video games Software using the MIT license Space combat simulators Space MOGs Video games developed in the United States Windows games Windows-only games Open-source video games Windows-only free software